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* This fixes a bug in 1.6.0 where doing so would corrupt the resulting game. * All other overwrites are allowed, but will now be prompted first. Fixed a bug where the randomizer would always ask to copy old name files over on each startup even if you already chose to copy them earlier. Increased error reporting a bit more, to allow users to get more information to submit to enable bugs to be fixed faster. The update check function is now a little bit more efficient. #Pokemon fire red randomizer premade seed update There are no longer separate "normal" and "internal config" releases. * The randomizer now uses the "internal config" framework by default. * Customized trainer names / class names / trade nicknames can still be provided by placing appropriately named text files in the directory where the randomizer is kept (instead of inside the config folder). * If you customized these names inside the config folder on an earlier version, the randomizer will prompt you to move them to the new location when it is first opened after the update. The annoying/confusing "cannot load gameboy_jap.tbl" screen should now be gone. * However, the randomizer still needs to be able to read files from disk and write files to disk to function, so it'll warn you if this isn't possible.
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#How to make own pokemon fire red randomizer zip file
* You still really need to extract the randomizer from the zip file before running it. #Pokemon fire red randomizer premade seed zip file #Pokemon fire red randomizer premade seed Patch.#Pokemon fire red randomizer premade seed update.#Pokemon fire red randomizer premade seed zip file.